Arcade
Takeda Shingen
DEV
Jaleco
REL
Jan '88
ALSO
About

Takeda Shingen is an early two-player Samurai-themed weapons-based brawler from Jaleco. It features extremely simple and stilted combat that was notable at the time for the amount of gore. It has a left-right button setup like Double Dragon II. It also features archery-based bonus stages.

Marquee
Story
Trivia

This was ported to the PC Engine, but a lot of changes were made.

This is the earliest brawler from Jaleco, who would later go on to develop the Rushing Beat series for the SNES.

Release Info
Developer
Jaleco
Publisher
Jaleco
Released
Jan '88
Also on
Series
$series
Game
Players
2
Structure
Linear
Difficulty
Easy
Gang size
Small (4)
Variety
Bonus stages
Playtime
0:30
Combat
Buttons
Left, Right
Combos
No
Grabs
No
Dashing
No
Enemy H. Bars
No
Item Pickup
Contact
Item Stay
Fade
Weapons
N/A
Death-blow
N/A
Friendly Fire
No
Char Switch
No
Ground Hit
No
Revive
Invincibility
Restore
End of stage
Style
Art Style
Semi-realistic
Sprites
Large
Setting
Medieval Japan
Focus
Weapons
Music
Rock
Tone
Serious
Numbers
Fighters
?
Stages
?
Enemies
?
Bosses
?
Weapons
?
Lives
?
Continues
?
Extend
?
Arcade
Monitors
1 Raster CRT
Class
JAMMA
Sound
Amplified Mono
Resolution
256x224
Slamson Sez
Combat
Enemy
Grafix
Sound
Flava

Takeda Shingen is pretty awful. Its combat is ridiculously shallow and simple, despite essentially being Renegade with swords. Its brown-heavy graphics and unremarkable music make for poor presentation. Furthermore, it's extremely short and easy. The archery part is cool though.

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