Arcade
Sengoku
DEV
SNK
REL
Feb '91
ALSO
About

Sengoku is a supernatural brawler featuring a Ninja and Cowboy who fight Japanese demons by jumping between the human and spirit realms. It has simple combat that focuses on weapon upgrades and alternate forms such as a ninja dog and samurai.

Marquee
Story

400 years ago, there was a warlord who loved destruction. 2 Samurai decided to go against him. They defeated him. The warlord left a prophecy before he died...

"I shall return in 400 years! The madman and I will work together to rule the world!" 400 years later, the prophecy came true.

Trivia

Sengoku is available on SNK Arcade Classics Vol. 1 for PS2 and PSP.

Sengoku was ported to the Super Famicom, although there are several changes in that port.

The Sengoku Period took place in Japan from 1467 - 1603. It was also known as the Warring States period.

Release Info
Developer
SNK
Publisher
SNK
Released
Feb '91
Also on
Series
$series
Game
Players
2
Structure
Linear
Difficulty
Casual
Gang size
Huge (9)
Variety
?
Playtime
0:45
Combat
Buttons
Attack, Jump
Combos
No
Grabs
No
Dashing
No
Enemy H. Bars
No
Item Pickup
Contact
Item Stay
Fade
Weapons
Time
Death-blow
No
Friendly Fire
No
Char Switch
No
Ground Hit
No
Revive
Invincibility
Restore
End of stage
Style
Art Style
Semi-realistic
Sprites
Huge
Setting
Supernatural
Focus
Weapons
Music
Rock
Tone
Serious
Numbers
Fighters
2
Stages
?
Enemies
?
Bosses
?
Weapons
?
Lives
2
Continues
1
Extend
?
Arcade
Monitors
1 Raster CRT
Class
Neo Geo MVS
Sound
Amplified Stereo
Resolution
320 x 224
Slamson Sez
Combat
Enemy
Grafix
Sound
Flava

Sengoku gives other brawlers a bad name. It's a button masher with barely any nuance or depth. The transformation mechanic is a great idea but it doesn't fix the brain-dead core combat. On the bright side, the presentation is way above average, so very casual and patient players might get a kick out of it.

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