Arcade
Batman Forever: The Arcade Game
DEV
Iguana
REL
Jan '96
ALSO
About

Batman Forever: The Arcade Game is a very loose adaptation of the film. It features pre-rendered graphics and impressive screen-filling special attacks. Gameplay-wise, it sticks close to the Final Fight formula.

Marquee
Story
Trivia

Batman Forever is very loosely based on the film. For example, Batman can be shrunken to a tiny size by Riddler's black magic in this game.

Batman Forever was developed by Iguana, an American studio that made many Nintendo 64 games such as Turok and Iggy's Reckin' Balls.

Release Info
Developer
Iguana
Publisher
Acclaim
Released
Jan '96
Also on
Series
$series
Game
Players
2
Structure
Linear
Difficulty
Hard
Gang size
Huge (7)
Variety
None
Playtime
1:00
Combat
Buttons
Attack, Jump
Combos
Static
Grabs
Contact
Dashing
No
Enemy H. Bars
Yes
Item Pickup
Contact
Item Stay
Fade
Weapons
No
Death-blow
Health
Friendly Fire
Yes
Char Switch
No
Ground Hit
No
Revive
Invincibility
Restore
End of stage
Style
Art Style
Realistic
Sprites
Large
Setting
Gotham
Focus
Hand-to-hand
Music
Techno
Tone
Serious
Numbers
Fighters
2
Stages
5
Enemies
12
Bosses
5
Weapons
2
Lives
2
Continues
1
Extend
?
Arcade
Monitors
1 Raster CRT
Class
JAMMA
Sound
Amplified Stereo
Resolution
320 x 240
Slamson Sez
Combat
Enemy
Grafix
Sound
Flava

I gotta say, Batman Forever has way more personality than I expected. It features ridiculous video gamey stuff like a powerup that makes Batman tiny. However, its combat is super sloppy and definitely qualifies as a button-masher. Its CGI look was competent for the time but now looks really dated. Only casual gamers and Batman fans should check this out.

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