Arcade
Guardians of the 'Hood
DEV
Atari
REL
Jan '92
ALSO
About

Guardians of the 'Hood is a strange fighter-brawler hybrid from Atari. It features five buttons, tons of attacks, has no dedicated jump button, and has vs. stages between levels. It's also notable for its pre-rendered graphics and sprite scaling effects.

Marquee
Story

CENTER CITY - The BAD part of town

Where you and your posse keep in shape

CONNER - Superb fighter trained in boxing and karate

CHIEF - Former wrestler built like a truck and out for revenge

JAVIER - Top kickboxer endowed with speed and agility

TANYA - The statuesque cat-all, fast, and beautiful

The gangs have gotten worse!

... it's your TURF

... and NO ONE can stop the gangs

BUT YOU!

Trivia

Guardians of the 'Hood is the only brawler from Atari.

Guardians of the 'Hood was the first brawler to feature digitized character sprites.

Release Info
Developer
Atari
Publisher
Atari
Released
Jan '92
Also on
Series
$series
Game
Players
2
Structure
Linear
Difficulty
Hardcore
Gang size
Small (5)
Variety
Vs. stages
Playtime
0:45
Combat
Buttons
Punch x2, Kick x2, Guard
Combos
Distance
Grabs
Close attack
Dashing
Double-tap
Enemy H. Bars
+ Names
Item Pickup
N/A
Item Stay
N/A
Weapons
N/A
Death-blow
No
Friendly Fire
Yes
Char Switch
On death
Ground Hit
Yes
Revive
Invincibility
Restore
End of stage
Style
Art Style
Realistic
Sprites
Huge
Setting
Urban
Focus
Hand-to-hand
Music
Rock
Tone
Serious
Numbers
Fighters
4
Stages
6
Enemies
?
Bosses
?
Weapons
?
Lives
2
Continues
1
Extend
?
Arcade
Monitors
1 Raster CRT
Class
JAMMA+
Sound
Amplified Stereo
Resolution
336 x 240
Slamson Sez
Combat
Enemy
Grafix
Sound
Flava

Guardians of the 'Hood is easily one of the worst brawlers ever made. The combat is sloppy, the enemies are bland, the graphics are wannabe Mortal Kombat trash, and the music is grating. You rarely fight more than two enemies at once, yet fighting them is still an exercise in tedium. Five minutes of this game feels like an hour in the worst way possible.

Also Try