NES
Teenage Mutant Ninja Turtles III: The Manhattan Project
DEV
Konami
REL
Feb '92
Dec '91
ALSO
About

Teenage Mutant Ninja Turtles III: The Manhattan Project is the NES-exclusive sequel to TMNT II from Konami. It refines the combat of its predecessor and adds death-blow attacks that can be used at zero health as a last resort desperation move.

Marquee
Story

The Turtles are enjoying their vacation on a beach in Florida.

When suddenly...

"Com'on! April's report is just about to start."

"Here in New York, crime is escalating everyday."

"Gee... what happened!?"

"Bummer dudes, it's Shredder!!!"

"Turtles!! I'm taking April along with Manhattan Island!! If you want them back, come and get them."

Trivia

Despite the box art, you don't actually fight any Triceratons in this game.

The final space station stage and music were re-used almost verbatim in Turtles in Time on SNES.

Release Info
Developer
Konami
Publisher
Konami
Released
Feb '92
Dec '91
Also on
Series
$series
Game
Players
2
Structure
Linear
Difficulty
Hardcore
Gang size
Trio (3)
Variety
Vehicle sections
Playtime
1:00
Combat
Buttons
Attack, Jump
Combos
No
Grabs
Button
Dashing
No
Enemy H. Bars
No
Item Pickup
Contact
Item Stay
Stay
Weapons
N/A
Death-blow
N/A
Friendly Fire
Optional
Char Switch
On death
Ground Hit
No
Revive
Invincibility
Restore
End of stage
Style
Art Style
Cartoony
Sprites
Medium
Setting
Cartoon
Focus
Weapons
Music
Turtles music
Tone
Humorous
Numbers
Fighters
4
Stages
8
Enemies
?
Bosses
?
Weapons
?
Lives
3
Continues
3
Extend
50000
Slamson Sez
Combat
Enemy
Grafix
Sound
Flava

Manhattan Project is a solid follow-up to TMNT 2. Although it starts off on a bad foot with an ugly first stage and lame music, both the graphics and sound pick up a lot later on. The gameplay is more refined and the kamikaze death-blows are a great touch. Best of all, it's significantly longer and more challenging than its predecessor.

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