GBA
Dynasty Warriors Advance
DEV
Koei
REL
Aug '05
Mar '05
ALSO
About

Dynasty Warriors Advance is a hybrid strategy game/RPG/brawler from Koei. After choosing one of three factions with three unique fighters each, you fight the enemy by moving on a map screen which transitions to beat 'em up gameplay when you make contact. Its combat focuses on alternating the two attack buttons as well as upgrading your stats on the fly.

Marquee
Story

- Yel. Turbans -

Corruption and internal power struggles caused the decay of the ancient Han rule. Violent uprisings throughout the land documented the diminishing control of the court. Zhang Jiao, founder of the "Way of Peace" sect, gathered dissatisfied people to start an uprising, later known as the Yellow Turban Rebellion. It spread quickly, and the unchecked mob caused terror and destruction. The court raised a punitive force under the command of He Jin to quell the rebellion. Among them was the "Hero of Chaos," Cao Cao.

Trivia

Capcom also made a Dynasty Warriors game (known as Tenchi wo Kurau on the Arcade and PC Engine) although it's completely different than this series.

This series first gained popularity via its 3D rather than 2D brawlers.

Release Info
Developer
Koei
Publisher
Nintendo
Released
Aug '05
Mar '05
Also on
Series
$series
Game
Players
1
Structure
Stage select
Difficulty
Easy
Gang size
Huge (7)
Variety
RPG, Strategy
Playtime
10:00
Combat
Buttons
Weak, Strong, Musou
Combos
Dynamic
Grabs
No
Dashing
No
Enemy H. Bars
No
Item Pickup
Contact
Item Stay
Fade
Weapons
Permanent
Death-blow
Health
Friendly Fire
N/A
Char Switch
End of stage
Ground Hit
No
Revive
Invincibility
Restore
End of stage
Style
Art Style
Cartoony
Sprites
Medium
Setting
Medieval
Focus
Weapons
Music
Rock
Tone
Serious
Numbers
Fighters
12
Stages
?
Enemies
?
Bosses
?
Weapons
?
Lives
?
Continues
?
Extend
?
Slamson Sez
Combat
Enemy
Grafix
Sound
Flava

Dynasty Warriors Advance really surprised me with its quality. It actually has a well-thought-out combat system that rewards picking the right attack and managing your energy well, which is backed up by a ton of distinct characters. The tactical and RPG elements also add a lot. The enemy variety is awful, and the graphics are lame, but the music's good.

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