Arcade
King of the Monsters 2: The Next Thing
DEV
SNK
REL
Jan '92
ALSO
About

King of the Monsters 2 is a hybrid brawler/wrestling game with a giant monster theme from SNK. Unlike its predecessor, which focused on one-on-one combat, this game features traditional brawler stages as well as more elaborate boss fights and even a competitive mode. It's notable for its unique concept, bizarre enemy design, and huge movesets.

Marquee
Story

-1999-

3 YEARS LATER, ONLY 3 MONSTERS SURVIVED.

EVERYONE BELIEVED THEY WOULD RULE THE EARTH, BUT...

Trivia

This game was somewhat faithfully ported to the SNES. There's also a Genesis version, but it removes the brawler portions and is just a one-on-one fighter.

The monsters in this game are clearly based off of classic monster movies like Godzilla and King Kong.

Release Info
Developer
SNK
Publisher
SNK
Released
Jan '92
Also on
Series
$series
Game
Players
2
Structure
Linear
Difficulty
Hard
Gang size
Huge (7)
Variety
Vs. mode
Playtime
0:40
Combat
Buttons
Punch, Kick, Jump
Combos
Linear
Grabs
Close attack
Dashing
Double-tap
Enemy H. Bars
Yes
Item Pickup
Contact
Item Stay
Fade
Weapons
N/A
Death-blow
N/A
Friendly Fire
Yes
Char Switch
On death
Ground Hit
Yes
Revive
Invincibility
Restore
End of stage
Style
Art Style
Semi-realistic
Sprites
Huge
Setting
Urban
Focus
Hand-to-hand
Music
Rock
Tone
Lighthearted
Numbers
Fighters
3
Stages
?
Enemies
?
Bosses
?
Weapons
?
Lives
?
Continues
?
Extend
?
Arcade
Monitors
1 Raster CRT
Class
JAMMA+
Sound
Amplified Stereo
Resolution
320x224
Slamson Sez
Combat
Enemy
Grafix
Sound
Flava

King of the Monsters 2 has a fantastic concept that's backed up by excellent enemy design and graphics. Its combat is satisfying but feels a little sloppy and sluggish. The brawler sections are somewhat limited because at its core it's a wrestling game. The special techniques are super imaginative and take the gameplay to the next level.

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