SNES
King of the Monsters 2
DEV
Now Production
REL
Jun '94
Dec '93
ALSO
About

King of the Monsters 2 is a hybrid brawler/wrestling game that features fights between Japanese-style giant city-wrecking monsters. It's a port of the original arcade version. It has both two player co-op and versus gameplay modes. Its combat features multiple attack buttons, a grappling mechanic, and charge-based special attacks that range from teleportation to growing a horn and breaking it off to use as a weapon.

Marquee
Story

-1999-

3 YEARS LATER, ONLY 3 MONSTERS SURVIVED.

EVERYONE BELIEVED THEY WOULD RULE THE EARTH, BUT...

Trivia

The Genesis version of this game has fighting game-style inputs to execute the special attacks rather than the charge system found here.

King of the Monsters 1 is a pure 1-on-1 wrestling game without brawler sections.

Release Info
Developer
Now Production
Publisher
Takara
Released
Jun '94
Dec '93
Also on
Series
$series
Game
Players
2
Structure
Linear
Difficulty
Casual
Gang size
Average (5)
Variety
Vs. mode
Playtime
0:45
Combat
Buttons
Punch, Jump, Kick, Recover, Special
Combos
No
Grabs
Close attack
Dashing
No
Enemy H. Bars
Bosses + Names
Item Pickup
Contact
Item Stay
Fade
Weapons
Hold
Death-blow
N/A
Friendly Fire
Yes
Char Switch
No
Ground Hit
Yes
Revive
Invincibility
Restore
End of stage
Style
Art Style
Semi-realistic
Sprites
Huge
Setting
Urban
Focus
Hand-to-hand
Music
Rock
Tone
Lighthearted
Numbers
Fighters
3
Stages
?
Enemies
?
Bosses
?
Weapons
?
Lives
?
Continues
?
Extend
?
Slamson Sez
Combat
Enemy
Grafix
Sound
Flava

King of the Monsters 2 has an excellent concept that's backed up by decent gameplay and excellent art. It's fun as a single player game, for co-op, and even vs. The fighter and enemy design is colorful and bizarre, plus there are a ton of fully-animated bosses. Its biggest weak-point is its somewhat simplistic combat, especially the randomized grapplin.

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