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Dungeons and Dragons: Shadow Over Mystara is a licensed weapons-based brawler from Capcom. It adapts the D&D format by putting a heavy emphasis on RPG elements such as classes, experience, spells, items, and weapon upgrades. It also features four-player gameplay, branching paths, and a whopping 12 playable fighters.
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To all bold adventurers, past, present, and future...
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In a world of mystery and magic. A world of...
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Dungeons and Dragons
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Dungeons and Dragons: Shadow Over Mystara is available on Sega Saturn, Nintendo eShop, PSN, Xbox Live, and Steam.
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George Kamitani worked on this game. He would later go on to start the studio Vanillaware, which would make such games as Odin Sphere and Muramasa: The Demon Blade. They also developed Dragons Crown, a PS3/Vita brawler that serves as a spiritual successor to this series.
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Despite its apparent quality, I'm not crazy about Shadow Over Mystara. Although its combat is refined, it has some significant flaws. Fighting severely lacks a sense of impact, inventory management is tedious, and magic attacks pause the action for everybody. Sadly, its innovations drag down the action constantly, leaving a dissatisfying experience.
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