SNES
Super Ninja Boy
DEV
Culture Brain
REL
Apr '93
Dec '91
ALSO
About

Super Ninja Boy is the sequel to Little Ninja Brothers on the NES. It's a two-player RPG/brawler hybrid where you explore an open world, visiting shops and talking to townsfolk. When you enter combat, the game switches to a brawler where you gain experience and level up at the end.

Marquee
Story

Joyful people are living happily in Chinaland.

One day, trouble arose in the peaceful country.

A mysterious space ship fleet covered the sky of Chinaland.

What? A 3-D image in the sky!

"Hello, people of Chinaland. Please don't be scared. We are on a universal peace mission. I am the leader, Rub-A-Doc."

"We are traveling the universe to promote peace. People in Chinaland, let's work together for universal peace."

A universal peace conference was held between Rub-A-Doc and the Emperor Chin of Chinaland.

Rub-A-Doc became very popular. He traveled all over Chinaland to promote peace. A Rub-A-Doc boom was on!

A few months later, the space ship fleet and the Rub-A-Doc boom left Chinaland. A quietness returned.

Jack: "I heard some troubles have happened in the capital city, Yokan."

Ryu: "They were crazy about peace a little while ago, but troubles now? Anyway, it looks like we got a job to do. Let's go to Yokan!"

Trivia

There's also a Ninja Boy on Game Boy, but it's a pure overhead brawler.

This game is part of the long-running Super Chinese series, which spans over 10 games across NES, Game Boy, and Super Nintendo.

Release Info
Developer
Culture Brain
Publisher
Culture Brain
Released
Apr '93
Dec '91
Also on
Series
$series
Game
Players
2
Structure
Open world
Difficulty
Medium
Gang size
Trio (3)
Variety
RPG Elements
Playtime
3:00
Combat
Buttons
Attack, Jump
Combos
No
Grabs
No
Dashing
No
Enemy H. Bars
No
Item Pickup
Contact
Item Stay
Fade
Weapons
N/A
Death-blow
N/A
Friendly Fire
No
Char Switch
No
Ground Hit
NO
Revive
Invincibility
Restore
Shops only
Style
Art Style
Cartoony
Sprites
Small
Setting
Chinaland
Focus
Hand-to-hand
Music
Chinese
Tone
Humorous
Numbers
Fighters
2
Stages
?
Enemies
?
Bosses
?
Weapons
?
Lives
?
Continues
?
Extend
?
Slamson Sez
Combat
Enemy
Grafix
Sound
Flava

I wanted to like Super Ninja Boy, but it's just awful. Its core combat is excruciatingly simple and slow-paced, which ruins any of the enjoyment the RPG hybrid elements might provide. The amateurish presentation includes tiny sprites and extremely repetitive music. Play Little Ninja Bros. on the NES because it's way better than this turd.

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