SNES
Ganbare Goemon 4: Karakuri Dochu
DEV
Konami
REL
Dec '95
ALSO
About

Ganbare Goemon 4: Karakuri Dochu is the final installment in Konami's long-running Goemon series (known as Legend of the Mystical Ninja in the west.) Much like Goemon 1 and 2, this game features a mix of River City Ransom-esque town segments and action platformer stages. However, this game lets you choose stages unique to one of four characters and play them in any order.

Marquee
Story
Trivia

This is the last Ganbare Goemon game on SNES, but there are also two more games on N64 and a few on Playstation.

Ganbare Goemon 3 was actually an overhead action RPG like Zelda rather than a brawler/action platformer.

Release Info
Developer
Konami
Publisher
Konami
Released
Dec '95
Also on
Series
$series
Game
Players
2
Structure
Stage select
Difficulty
Medium
Gang size
Small (4)
Variety
Platforming, Vehicles
Playtime
2:00
Combat
Buttons
Attack, Jump
Combos
No
Grabs
No
Dashing
No
Enemy H. Bars
No
Item Pickup
Contact
Item Stay
Fade
Weapons
Hold/Ammo
Death-blow
N/A
Friendly Fire
No
Char Switch
End of stage
Ground Hit
No
Revive
Invincibility
Restore
End of stage
Style
Art Style
Cartoony
Sprites
Small
Setting
Japan
Focus
Weapons
Music
Japanese
Tone
Humorous
Numbers
Fighters
4
Stages
?
Enemies
?
Bosses
?
Weapons
?
Lives
?
Continues
?
Extend
?
Slamson Sez
Combat
Enemy
Grafix
Sound
Flava

Ganbare Goemon 4 is a fantastic final chapter in the SNES series. It features four distinct characters with specific stages that have unique enemies and backgrounds. The art is as goofy and cartoony as ever, and there's plenty of variety. Good luck beating it if you don't understand Japanese, though, and unfortunately no translation exists.

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