Playstation
Panzer Bandit
DEV
Fill-In Cafe
REL
Aug '97
ALSO
About

Panzer Bandit is an obscure two-player brawler for the Playstation. It's largely a Guardian Heroes rip-off, as it features the same three-lane system and fighting game-style advanced techniques. However, it carves out its own niche with a futuristic setting, emphasis on projectiles, and an energy bar used for super attacks that fills up when you attack. It also has a Mega Man-esque stage select system.

Marquee
Story
Trivia

This is the only other game to adopt Guardian Heroes' three-lane gimmick. Even Advance Guardian Heroes abandoned the system.

This is one of few brawlers that features a completely robotic character. Some others are Cosmo Police Galivan II: Arrow of Justice on the Super Famicom and Alien Storm for arcade.

Release Info
Developer
Fill-In Cafe
Publisher
Banpresto
Released
Aug '97
Also on
Series
$series
Game
Players
2
Structure
Stage select
Difficulty
Medium
Gang size
Large (7)
Variety
None
Playtime
1:40
Combat
Buttons
Weak, Strong, Special, Shoot
Combos
Dynamic
Grabs
Close attack
Dashing
Double-tap
Enemy H. Bars
Bosses only
Item Pickup
Button
Item Stay
Fade
Weapons
N/A
Death-blow
Health
Friendly Fire
Yes
Char Switch
No
Ground Hit
No
Revive
Invincibility
Restore
End of stage
Style
Art Style
Cartoony
Sprites
Huge
Setting
Futuristic
Focus
Weapons/Projectiles
Music
Rock
Tone
Lighthearted
Numbers
Fighters
4
Stages
?
Enemies
?
Bosses
?
Weapons
?
Lives
?
Continues
?
Extend
?
Slamson Sez
Combat
Enemy
Grafix
Sound
Flava

Panzer Bandit is what Guardian Heroes should have been. It has fast-paced, hectic combat featuring awesome advanced techniques. Thankfully, enemies don't block very much so the gameplay is fast and satisfying. The three lane mechanic is still stupid and rarely relevant. The graphics and sound are about average for the PSX.

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