PSP
Guilty Gear Judgment
DEV
Arc System Works
REL
Sep '06
Aug '06
ALSO
About

Guilty Gear Judgment is a spin-off of the Guilty Gear series of fighting games from Arc System Works for the PSP. Although it's a brawler, it features many qualities of the original such as a ton of playable characters, gigantic advanced movesets, fluid animations, and rapid gameplay. Besides that, it's a traditional beat 'em up in terms of enemy design and structure. It has 2-player co-op gameplay via the PSP's ad-hoc multiplayer as well as a standalone fighting game in addition to the brawler portion.

Marquee
Story
Trivia

Arc System Works also gave run 'n' gun shooters a shot by developing Hard Corps: Uprising, a modern Contra game from Konami available on Xbox Live and PSN.

Daisuke Ishiwatara, creator of Guilty Gear, personally handles several aspects of game development such as design, art, and music.

Release Info
Developer
Arc System Works
Publisher
Majesco
Released
Sep '06
Aug '06
Also on
Series
$series
Game
Players
2
Structure
Linear
Difficulty
Hardcore
Gang size
Gigantic (9+)
Variety
Fighting game
Playtime
2:30
Combat
Buttons
Light, Medium, Fierce, Jump
Combos
Dynamic
Grabs
Close attack
Dashing
Double tap
Enemy H. Bars
Yes
Item Pickup
Contact
Item Stay
Fade
Weapons
N/A
Death-blow
N/A
Friendly Fire
Yes
Char Switch
No
Ground Hit
Yes
Revive
Invincibility
Restore
End of stage
Style
Art Style
Anime
Sprites
Huge
Setting
Anime
Focus
Weapons
Music
Rock
Tone
Serious
Numbers
Fighters
20
Stages
?
Enemies
?
Bosses
?
Weapons
?
Lives
?
Continues
?
Extend
?
Slamson Sez
Combat
Enemy
Grafix
Sound
Flava

Guilty Gear Judgment is great. Its combat engine is definitely the highlight, as it features a ton of characters with huge movesets. It has a sleek anime look and an awesome metal soundtrack. My only complaints are the generally empty stages and the fairly poor enemy variety, which includes annoying cliches like bats.

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