NES
Double Dragon III: The Sacred Stones
DEV
Technos
REL
Feb '91
ALSO
About

Double Dragon III: The Sacred Stones is the final chapter in Technos' genre-defining brawler trilogy. It's the only version of the game that was actually developed by Technos. It's a globe-hopping adventure that's notable for its brutal difficulty and innovative character system. You unlock additional fighter by beating bosses and can switch between characters at any time, although each character only has one life for the entire game.

Marquee
Story

A year has passed since Bimmy and Jimmy defeated the Shadow Warriors.

But a new danger has reared its ugly head. Marion has vanished.

I am Hiruko.... a friend. I have information about the girl's disappearance. Her captors will release her after you deliver the three Sacred Stones of Power.

Trivia

This is the only version of Double Dragon III that was developed by Technos, and it's easily the best.

Chin claims you killed his brother. This is a reference to the Chin enemies in Double Dragon 1 on the NES.

Release Info
Developer
Technos
Publisher
Acclaim
Released
Feb '91
Also on
Series
$series
Game
Players
2
Structure
Linear
Difficulty
Brutal
Gang size
Duo (2)
Variety
Platforming
Playtime
1:00
Combat
Buttons
Attack, Jump
Combos
Linear
Grabs
After stun
Dashing
Double-tap
Enemy H. Bars
No
Item Pickup
Button
Item Stay
Area
Weapons
Area
Death-blow
No
Friendly Fire
Yes
Char Switch
Always
Ground Hit
No
Revive
N/A
Restore
End of stage
Style
Art Style
Semi-realistic
Sprites
Medium
Setting
Urban
Focus
Hand-to-hand
Music
Rock
Tone
Serious
Numbers
Fighters
4
Stages
5
Enemies
?
Bosses
?
Weapons
?
Lives
1
Continues
0
Extend
N/A
Slamson Sez
Combat
Enemy
Grafix
Sound
Flava

Double Dragon III is definitely the worst in the trilogy, but it's still a great brawler. Its graphics and music are a big step down from the last game, and the combat is a lot simpler this time around. At least it's really hard, introduces a cool aerial throw, and adds the new character gimmick, so it's not a re-hash. It also has little platforming.

Also Try