Game Boy
Double Dragon
DEV
Technos
REL
Aug '90
Jul '90
ALSO
About

Double Dragon for the Game Boy is a pseudo-port of the NES version. It has most of the attacks from that version, but it drops the XP mechanic and changes around stages and enemy placement. Like the original, it's a single player game.

Marquee
Story
Trivia

The only attacks missing from this version are the sit-on punch, which allows you to punch grounded enemies into submission, and the High Kick, which is already upgraded to the Roundhouse Kick.

To execute the Back Elbow and Backwards Kick attacks, press Select + A or B, respectively.

Release Info
Developer
Technos
Publisher
Rare
Released
Aug '90
Jul '90
Also on
Series
$series
Game
Players
1
Structure
Linear
Difficulty
Medium
Gang size
Duo (2)
Variety
None
Playtime
0:35
Combat
Buttons
Attack, Jump, Special
Combos
Linear
Grabs
After stun
Dashing
No
Enemy H. Bars
No
Item Pickup
Button
Item Stay
Stay
Weapons
Area
Death-blow
N/A
Friendly Fire
N/A
Char Switch
N/A
Ground Hit
No
Revive
Invincibility
Restore
End of stage
Style
Art Style
Semi-realistic
Sprites
Large
Setting
Urban
Focus
Hand-to-hand
Music
Rock
Tone
Serious
Numbers
Fighters
1
Stages
4
Enemies
5
Bosses
2
Weapons
2
Lives
4
Continues
0
Extend
100000
Slamson Sez
Combat
Enemy
Grafix
Sound
Flava

Double Dragon is a re-worked port of the NES version that gets rid of the XP system and slightly reworks the stages and enemy layouts. Although you only fight two enemies at once, it has the NES version's complete moveset. The graphics are good and the music is iconic as ever.

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