Arcade
Ikari III: The Rescue
DEV
SNK
REL
Jan '89
ALSO
About

Ikari III: The Rescue is the final chapter in SNK's Ikari Warriors series, and the first game to be a brawler. Its unusual combat features an overhead perspective, punch/kick/jump buttons, and a rotating joystick like in the original Ikari games. It's notable for its military setting, gun-based boss fights, unique input device, and brutal Ikari difficulty.

Marquee
Story

The presidential candidate's child has been kidnapped by an enemy terrorist party.

Top officials have asked the 2 best soldiers to secretly take action on this matter.

These two men were born to fight! Here they come!

"Hah! They have been tricked by our false information!"

"Let's start our rescue!"

Trivia

In arcades, you rotated your character by actually rotating the special joystick.

The characters in this game are named Ralf and Clark.

Release Info
Developer
SNK
Publisher
SNK
Released
Jan '89
Also on
Series
$series
Game
Players
2
Structure
Linear
Difficulty
Brutal
Gang size
Huge (7)
Variety
None
Playtime
0:45
Combat
Buttons
Punch, Kick, Jump
Combos
No
Grabs
No
Dashing
No
Enemy H. Bars
No
Item Pickup
Button
Item Stay
Stay
Weapons
Ammo
Death-blow
N/A
Friendly Fire
Yes
Char Switch
No
Ground Hit
No
Revive
Invincibility
Restore
End of stage
Style
Art Style
Realistic
Sprites
Huge
Setting
Military
Focus
Hand-to-hand
Music
Rock
Tone
Serious
Numbers
Fighters
2
Stages
?
Enemies
?
Bosses
?
Weapons
?
Lives
?
Continues
?
Extend
?
Arcade
Monitors
1 Raster CRT
Class
JAMMA
Sound
Amplified Mono
Resolution
256x224
Slamson Sez
Combat
Enemy
Grafix
Sound
Flava

Ikari III is alright. Its rotating joystick gimmick is pretty cool, and allows for some satisfying jumping spin-kick techniques. Besides that, the combat is really simple yet brutally difficult, which is a good thing. Unfortunately, the enemy variety is poor. The graphics are decent but bland and the music is decently catchy.

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